Mixing, Loudness and Delivery

Lorenz Schwarz
Karlsruhe University of Arts and Design (HfG)
Winter Semester 2025/26
Course info

Slides marked include a live REAPER demonstration.

← Overview

Mixing, Loudness and Delivery

Mixing the montage

Mixing organizes changing relationships between the sounds of a montage.

  • establish level and spatial balance
  • shape spectrum, dynamics, depth, and focus
  • use automation as relationships change through time
Mixing, Loudness and Delivery

Placement, depth, and separation

  • panning: positions a sound within the reproduced spatial image
  • level and direct-to-reverberant balance: suggest foreground or distance
  • spectrum: changes presence, clarity, and apparent depth
  • contrast: differences in position, spectrum, and timing help distinguish overlapping sounds
Mixing, Loudness and Delivery

Fusion and separation

Sounds may remain distinct or fuse into a composite event.

Supports fusion Supports separation
aligned onsets contrasting onsets
similar envelopes different energy shapes
shared spectrum or filtering contrasting register or spectrum
similar spatial treatment different positions or depth
Mixing, Loudness and Delivery

Buses, submixes, main output

  • group bus: combines related tracks for shared control and processing
  • submix: an intermediate mix of selected tracks
  • main output: combines the complete mix before delivery to the output
  • processing on a bus affects every signal routed through it

Tracks routed through a submix to the main output

Mixing, Loudness and Delivery

Reference listening and playback checks

  • monitor primarily at a stable, moderate level
  • briefly check at quieter and louder levels because perceived spectral balance changes with playback level
  • compare reference material at matched loudness
  • check the mix on studio monitors, consumer speakers, headphones, and in mono
  • take listening breaks and reassess with fresh attention

A mix should preserve its essential relationships across playback systems.

Mixing, Loudness and Delivery

Loudness and metering

Signal level, perceived loudness, and normalization

Related: Fundamentals of Sound · Psychoacoustics · Digital Audio

Mixing, Loudness and Delivery

Level and loudness measurements

  • sample peak (dBFS): highest stored sample value; dBFS means decibels relative to full scale
  • true peak (dBTP): estimated maximum of the reconstructed waveform; dBTP means decibels true peak
  • RMS (root mean square): average signal level over a defined interval
  • LUFS (loudness units relative to full scale): perceptually weighted estimate of program loudness
  • LRA (loudness range): statistical measure of loudness variation across a program
Mixing, Loudness and Delivery

time behavior

center

Mixing, Loudness and Delivery

Peak, RMS, and crest factor

Two sequences of 1 kHz test signals: sine, square, and pulse train.

sine square pulses
same peak (−12 dBFS): RMS −15.0 −12.0 −25.8
same peak (−12 dBFS): LUFS-I −15.1 −11.2 −22.7
same loudness (−20 LUFS-I): sample peak −16.9 −20.8 −9.3
crest factor 3.0 dB 0.0 dB 13.8 dB

Equal peak level does not imply equal loudness.

Mixing, Loudness and Delivery

Inter-sample peaks

Stored samples may remain below 0 dBFS while the reconstructed waveform exceeds it.

True-peak meters estimate these peaks through oversampling and interpolation.

Stored samples and an inter-sample peak

Mixing, Loudness and Delivery

LUFS, LKFS, and LU

  • LUFS (Loudness Units relative to Full Scale): K-weighted loudness referenced to digital full scale
  • LKFS (Loudness, K-weighted, relative to Full Scale): numerically equivalent ITU designation
  • LU (Loudness Unit): relative loudness difference; 1 LU corresponds to 1 dB
ITU-R BS.1770-5
Mixing, Loudness and Delivery

Loudness meter readings

Reading Window / scope Meaning
True peak (dBTP) no loudness window Highest estimated peak of the reconstructed waveform
Momentary (M) 0.4 s sliding Current fast loudness; Max M stores the highest value since reset
Short-term (S) 3 s sliding Smoother view of recent loudness
Integrated (I) complete measurement period Overall program loudness since the meter was started or reset

Loudness meter in REAPER

center

Mixing, Loudness and Delivery

Loudness targets by delivery context

Context Requirement
European broadcast −23 LUFS-I; maximum −1 dBTP for linear audio
Streaming normalization and delivery requirements vary by platform
Installation level depends on the space, system, duration, and artistic context

Follow the specification of the broadcaster, platform, institution, or client.

EBU R 128 · EBU Tech 3343
Mixing, Loudness and Delivery

Normalization and level management

  • amplification / attenuation: raises or lowers overall level
  • peak normalization: sets the highest sample peak to a target
  • loudness normalization: adjusts integrated loudness toward a target

Normalization changes overall gain, not dynamic range.

Mixing, Loudness and Delivery

Mixing and mastering

Mixing

  • establishes relationships between project elements
  • controls balance, spectrum, dynamics, and spatial placement
  • produces the completed mix

Mastering

  • historically prepared production masters for replication
  • verifies and prepares the completed mix for delivery
  • may adjust tone, dynamics, and final level, but does not replace mixing

Automated mastering services analyze a finished mix and suggest tonal, dynamic, spatial, and level adjustments.

Mixing, Loudness and Delivery

Rendering and delivery

Output formats and quality control

Mixing, Loudness and Delivery

Mixdown, stems, bounce, and consolidation

  • mixdown: combine the project through the master bus and render it to one file
  • stems: render selected tracks or groups as separate files
  • bounce: create new audio from selected material or processing
  • consolidate: create continuous files with a common start point

Terminology varies between DAWs.

Mixing, Loudness and Delivery

Final output requirements

Before rendering, define the intended use and technical context: client delivery, platform distribution, art installation, or archive.

  • format: file type, sample rate, and bit depth
  • channels: mono, stereo, or multichannel
  • deliverables: final mix, stems, or both
  • level: loudness and true-peak requirements
  • documentation: record each file, version, metadata, technical specifications, start time, and duration
  • (dither: apply once only when reducing to a lower integer bit depth)
Mixing, Loudness and Delivery

Rendering and quality control

  • source: choose the master mix, selected tracks, stems, or another required output
  • time bounds: choose the entire project, a time selection, or selected regions
  • channel format: select mono, stereo, or multichannel output as required
  • verification: listen to the rendered file and check its beginning, end, channels, level, and possible clipping
Mixing, Loudness and Delivery

Practical exercises

Mixing, Loudness and Delivery

Peak and loudness normalization

Import the supplied test file without track or master processing. Use the same render bounds and WAV format throughout.

  1. use Dry run to record the original sample peak, true peak, and integrated LUFS
  2. render one version normalized to Peak · −1 dBFS
  3. render another to LUFS-I · −16 LUFS, with True Peak limiting · −1 dBTP
  4. reimport and measure the original and both renders

Compare their meter readings and perceived loudness. Which target required the larger change, and was limiting applied?

Mixing, Loudness and Delivery

Selected references

  • Katz, Bob. Mastering Audio: The Art and the Science. 3rd ed., Focal Press, 2015.
  • Brixen, Eddy B. Audio Metering: Measurements, Standards and Practice. Routledge, 2020.
  • European Broadcasting Union. EBU R 128: Loudness Normalisation and Permitted Maximum Level of Audio Signals. EBU, 2023.
  • International Telecommunication Union. ITU-R BS.1770-5. ITU, 2023.

Related: Fundamentals of Sound · Psychoacoustics · Digital Audio

© 2026 Lorenz Schwarz

Original text, diagrams, illustrations, photographs, audio, and video are licensed under CC BY 4.0, except where otherwise noted.

← Overview